Sonic Robo Blast 2 Download Full

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Interested in non-Windows ports? Check out for more information and downloads! Download today and experience: -- Old-school Genesis-era platforming - 3rd or 1st person - complete with rings, springs, baddies, reversible gravity and more!

Play Sonic Robo Blast 2 and experience high speed action in wide open levels with everyone's favorite blue blur! Download free full version, read about the game, and view user reviews. More Sonic Robo Blast 2 Download Full videos. Sonic Robo Blast 2 (or SRB2 for short) is a fan made, free Sonic-themed game using a modified version of the Doom engine, based on Doom Legacy (in Active Development since 1998). The game focuses on recreating the feel of the classic games, as opposed to the newer Sonic that Sega has been making games for now. Feb 1, 2014 - Download Sonic Robo Blast 2 2.1.14. New revision of this classic game. Sonic Robo Blast is the new adventures of Sonic, the classic blue hedgehog loved by lots of gamers. This time we see in perfect conditions the environment, featuring a good soundtrack, perfectly designed enemies and more.

-- Fast-paced multiplayer combat with support of up to 32 players online, as well as 2 player splitscreen. -- 3 playable characters with unique abilities: Sonic (Speed), Tails (Flight) and Knuckles (Glide/Climb), all balanced for online match play. -- 8 multiplayer game modes: Cooperative, Match, Team Match, Capture the Flag, Race, Classic Race, Tag and Hide & Seek. -- Over 30 levels spanning a variety of locations, from green meadows to deep underwater ruins, mines, mountains and space stations - not counting an extensive list of unlocks! -- 7 unique weapons for use in Match / CTF play: Red Ring (Starting Weapon), Automatic Ring, Bounce Ring, Scatter Ring, Grenade Ring, Explosion Ring and Rail Ring round out a complete FPS arsenal.

-- Original soundtrack, produced by some of the most renowned Sonic music artists on the internet. -- Loads of unlockables to keep you busy far past completing the single-player campaign, including hidden levels, game modes and cheats! -- Extensive configuration, allowing play with a modern WSAD + Mouse FPS control setup, a relaxed gamepad setup, arrow keys only setup, or anything in-between. All keys, sensitivities, etc.

Are individually configurable. -- Tons of user-created content - custom characters, levels, mods and all sorts of other crap to extend gameplay well beyond the initial package.

-- Well-supported level design tools (such as SRB2 Doom Builder) that allow easy creation of your own custom content. Please see the for more information. -- Flexible mod support via Lua scripting interface or Sonic Object Configuation (SOC) system, allowing easy creation of new items, enemies, bosses, scenery effects and (much) more. KMSnano V25 Activate Windows And MS Office. -- Full source code for the game. Overview of 2.1.14a changes: • Hotfix for F12 not working for some players. Overview of 2.1.14 changes: • Vertical and horizontal mouse sensitivity can now be changed separately.

• Walls and sprites should now stay the same brightness in Software mode regardless of resolution. • Fixed major rendering issues in Aerial Garden Zone and possibly other excessively large maps. • Fixed some issues where the player could become partially embedded in walls and/or continue running against the wall as if it didn’t exist.

• Fixed crashes related to polyobject floors. • Fixed crashes related to joining a netgame in maps containing a laser. (e.g.: Noxious Factory Zone) • Fixed CTF flags doing stupid things for what is hopefully the last time. • Various minor level design fixes.

• Many fixes and improvements were made to the SDL2 version of the game, as reported on the forums. Overview of 2.1.12 changes: • srb2win.exe is now running under SDL2. Should you have problems with the new version, srb2dd.exe uses the old behavior, but please report any issues you may have so we can fix them for later versions.

• Improved polyobject rendering and physics. Polyobjects can now render flats, and players will experience proper preservation of momentum when jumping onto or off of one. • Because of the above fix, conveyor belts no longer make players rocket forward when spinning. RIP best bug ever. You will be missed.;_; • NiGHTS Attack now has support for replays and ghosts like Record Attack.

• Several rings embedded in the ceiling have been fixed. • FOFs, polyobjects and the replay in ERZ3 properly synchronize in netgames. • Analog mode works in netgames.